Friday, November 24, 2006

Passively Multiplayer Online Games

Come back and spend some time looking over this site. It's an interesting premise.

Passively Multiplayer is a system for turning user data into ongoing play. Using computer and mobile phone surveillance, a user and their unique history. These resulting avatars can be viewed online, and they interact with other avatars online.

Passively Multiplayer Online Games

While I'm here, the article on SmartMobs.

Smart Mobs: Justin Hall tells Annenberg Center seminar about passively multiplayer online games

Justin wants to experience the same visible sense of goal-oriented progress he gets in World of Warcraft when he looks at his screens and sees exactly what level his activities have earned him. What if you could get points of various kinds for various activities, and compete with your friends? What if you and your friends and their friends could constitute a sufficiently large population to add collaborative filtering to the mix -- making recommendations for things to learn, see, hear play, do?

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